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Past Agile Conferences

Agile Development for Enterprise Software: Anecdotes of Adoption

Jamie Dinkelacker (Google Inc.)

Tutorials · Enterprise Agile

Friday, 08:30, 1 hour 30 minutes | Grand Ballroom South

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Agile2007 Submission

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Agile Anecodtes for Enterprise Software

Developing enterprise software is a challenging endeavor. Myriad competing forces converge on engineering, all with urgent demands, yet with minimal visibility into the totality of requests nor the significant time loses they occur. This is a maelstrom -- it is worse than chaos. Nonetheless, product must be shipped via a coordination of many diverse contributors, stakeholders, allied roles, all of whom have contrasting time lines, conflicting priorities, and particular perspectives. The purpose of this talk is to describe the adoption of agile practices, based mainly on the tenets of Scrum, in support of creating enterprise products that combine hardware and software.

Target Audience
This talk is targeted at anyone who has a stake in successfully delivering enterprise software, irrespective of the size of the organization nor whether they're in product development or IT services. It provides real experiences about tailoring agile practices for a particular situation and how the adoption of agile practices follows from adopting a mindset of lean development and continuous improvement. Attendees are expected to leave the talk having heard direct experiences regarding successful agile adoption amidst the complexity of enterprise software.


Outline
  • Fortnight development
    After much deliberation, an iteration duration of two weeks was chosen. This results from extant practices in code reviews, allowances for 20% time projects, the complexity of the codebase, the durations necessary for testing software on large corpora of mixed documents. This will be a brief story on why the fortnight time frame was selected.

  • Multifunction teams
    We work with a very advanced codebase which reflects a complex and broad architecture. Many diverse domains are represented in every product release (e.g., crawling, indexing, interaction, serving, security, OS, etc.). The marriage between software and hardware also requires special skill and testing. Hence, each product results from the work of numerous allied professionals -- some have hard and fast deadlines such as managing a manufacturing supply chain, others can react rapidly to whatever code change is needed. This will be a brief story of how these multifunction teams work and self-organize around the backlog, and keep each other on track.

  • Balancing stakeholders
    A gaggle of stakeholders are present in enterprise software whose interests need to be balanced in the long run. These include release engineering, quality assurance, documentation, support organizations, hardware manufacturing, operations, and product management. All these stakeholders have distinct values and priorities and each puts direct demands on engineering's time. Drawing everyone together is a delicate balancing act that is never stable. This is a brief story about balancing these roles such that forward progress continues.

  • Community of practice
    Prioritizing sessions are necessary for establishing a backlog that is respected. Near-daily "scrum-ish" meetings keep everyone engaged and fosters the emergence of a community of practice around the code base and coding practices, as well as progress on the backlog. Thursday is a "meeting free day" so team members spontaneously began the "eScrums" to convey to each other their current situations. This will be a short story on how meetings are used, the records that are kept, and the dialog that is fostered and how this fosters the evolution of a community of practice.

  • Defending the backlog
    It is necessary for the program manager / scrum master to vigorously defend the backlog once it is prioritized. It's all too common for stakeholders to seek to add to it, attempt to redirect team members to pet projects, or re-purpose the iteration. Many competing stakeholders all have legitimate claims, but engineering resources are highly constrained. This will be several anecdotes about the backlog, how it is presented, explained, defended, and most importantly, finished.

  • The Demo(s)
    We've instituted the practice of delivering working code through the vehicle of biweekly demos -- and with a multifunction team, there often more than one item to be shown, time permitting. The demo is seen as an event and a broad array of interested parties are invited. The purposes for this include: creating a distinct marker of forward progress, providing an empirical framework for subsequent planning and prioritizing conversations, and ensuring that allied roles that may be moving at a different pace or presently servicing another project, get to see the working state of things. A few anecdotes about managing the sociology of the demos and the participants will be presented.

  • What we've learned
    • Communicate constantly with short, focused messages about iterations, backlogs, stand-ups, demos
    • Agile methods treat developers as professionals whereas planned methods treat them as skilled trades people
    • Old habits die hard -- especially for those who are sources of frequent interruptions
    • Visibility is not universally welcomed, although people are obliged to not argue publicly against it
    • Hard things are easier if you hire great people and respect them
    • Iterative development provides direct and nearly immediate value



Biography of the Presenter
Jamie Dinkelacker is a program manager for Enterprise Engineering at Google Inc. He is responsible for the upcoming software releases for the Google Search Appliance, the Google Mini, and the enterprise platforms and OS group. He is a member of Google's Agile Leadership. He has been managing software development for over 15 years in Silicon Valley at companies such as Apple, Netscape, and Hewlett Packard Labs. Prior to Google, Jamie was a consulting professor of software management at Carnegie Mellon University's West Coast campus. He has focused on lean development and organizational processes for two decades. Jamie holds a bachelors degree in management science and a masters in communication research, both from Rensselaer Polytechnic Institute, and a PhD in communication research from Michigan State University. He is an experienced public speaker, and worked in broadcasting and live musical performance for many years. His personal page is at http://sunarcher.org/jamie/.

Jamie Dinkelacker

Jamie Dinkelacker is a program manager for Enterprise Engineering at Google Inc. He is responsible for the upcoming software releases for the Google Search Appliance, the Google Mini, and the enterprise platforms and OS group. He is a member of Google's Agile Leadership. He has been managing software development for over 15 years in Silicon Valley at companies such as Apple, Netscape, and Hewlett Packard Labs. Prior to Google, Jamie was a consulting professor of software management at Carnegie Mellon University's West Coast campus. He has focused on lean development and organizational processes since the '80s. Jamie holds a bachelors degree in management science and a masters in communication research, both from Rensselaer Polytechnic Institute, and a PhD in communication research from Michigan State University. He is an experienced public speaker, avid composer/musician, and has worked to understand how organizations effectively create software for decades. His personal page is at http://sunarcher.org/jamie/.

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